Sayu
"Mujina Ninja"

Voiced by: Lilypichu (Lily Ki) Sakula小舞 Aya Suzaki (洲崎綾) Lee Ji-hyeon (이지현)

"A pint-sized ninja attached to the Shuumatsuban, who always seems sleep-deprived."
Media
Table of Contents

Base Stats

LevelBase HPBase ATKBase DEFElemental Mastery
199420620
202553531600
20+3296682070
4049371023100
40+546411334324
50628513039524
50+698814443948
60780916149148
60+833717252448
70915718957548
70+968420060872
801050521666072
80+1103322769396
901185424474596

Materials

Crystal Marrow

Marionette Core

Whopper
Flower Nectar

Teachings of Light

Gilded Scale

Ascension

Phase Materials
1
x1 x3 x3 x20000
2
x3 x2 x10 x15 x40000
3
x6 x4 x20 x12 x60000
4
x3 x8 x30 x18 x80000
5
x6 x12 x45 x12 x100000
6
x6 x20 x60 x24 x120000

Normal Attack

Shuumatsuban Ninja Blade

Normal Attack: Performs up to 4 consecutive strikes.

Charged Attack: Drains Stamina over time to perform continuous spinning attacks against all nearby opponents.
At the end of the sequence, perform a more powerful slash.

Plunging Attack: Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

 Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
1-Hit DMG72.24%78.12%84%92.40%98.28%105%114.24%123.48%132.72%142.80%154.35%167.93%181.52%195.10%209.92%
2-Hit DMG71.38%77.19%83%91.30%97.11%103.75%112.88%122.01%131.14%141.10%152.51%165.93%179.35%192.78%207.42%
3-Hit DMG43.43%
+
43.43%
46.97%
+
46.97%
50.50%
+
50.50%
55.55%
+
55.55%
59.09%
+
59.09%
63.13%
+
63.13%
68.68%
+
68.68%
74.23%
+
74.23%
79.79%
+
79.79%
85.85%
+
85.85%
92.79%
+
92.79%
100.96%
+
100.96%
109.13%
+
109.13%
117.29%
+
117.29%
126.20%
+
126.20%
4-Hit DMG98.13%106.11%114.10%125.51%133.50%142.63%155.18%167.73%180.28%193.97%209.66%228.11%246.56%265.01%285.14%
Charged Attack Spinning DMG62.55%67.64%72.73%80%85.09%90.91%98.91%106.91%114.91%123.64%133.64%145.40%157.16%168.92%181.75%
Charged Attack Final DMG113.09%122.30%131.50%144.65%153.86%164.38%178.84%193.31%207.77%223.55%241.63%262.89%284.16%305.42%328.62%
Charged Attack Stamina Cost40/s40/s40/s40/s40/s40/s40/s40/s40/s40/s40/s40/s40/s40/s40/s
Max Duration5s5s5s5s5s5s5s5s5s5s5s5s5s5s5s
Plunge DMG74.59%80.66%86.73%95.40%101.47%108.41%117.95%127.49%137.03%147.44%157.85%168.26%178.66%189.07%199.48%
Low Plunge DMG149.14%161.28%173.42%190.77%202.91%216.78%235.86%254.93%274.01%294.82%315.63%336.44%357.25%378.06%398.87%
High Plunge DMG186.29%201.45%216.62%238.28%253.44%270.77%294.60%318.42%342.25%368.25%394.24%420.23%446.23%472.22%498.21%

Elemental Skill

Yoohoo Art: Fuuin Dash
"Sayu can pull this skill off with her eyes closed. This technique was originally created for escaping, but now that she's got a Vision, might as well make her foes eat dirt while she's at it."

The special technique of the Yoohoo Ninja Arts!

Sayu curls up into a rolling Fuufuu Windwheel and smashes into opponents at high speed, dealing Anemo DMG.
When the duration ends, she unleashes a Fuufuu Whirlwind Kick, dealing AoE Anemo DMG.
Press: Enters the Fuufuu Windwheel state, rolling forward a short distance before using the Fuufuu Whirlwind Kick.
Hold: Rolls about continuously in the Fuufuu Windwheel state, increasing Sayu’s resistance to interruption while within that state.
During this time, Sayu can control the direction of her roll, and can use the skill again to end her Windwheel state early and unleash a stronger version of the Fuufuu Whirlwind Kick.
The Hold version of this skill can trigger Elemental Absorption.
This skill has a maximum duration of 10s and enters CD once its effects end. The longer Sayu remains in her Windwheel state, the longer the CD.
Elemental Absorption: If Sayu comes into contact with HydroPyroCryo and Electro while in her Windwheel state, she will deal additional elemental DMG of that type.
Elemental Absorption may only occur once per use of this skill.

 Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
Fuufuu Windwheel DMG36%38.70%41.40%45%47.70%50.40%54%57.60%61.20%64.80%68.40%72%76.50%81%85.50%
PressFuufuu Whirlwind Kick DMG158.40%170.28%182.16%198%209.88%221.76%237.60%253.44%269.28%285.12%300.96%316.80%336.60%356.40%376.20%
Fuufuu Whirlwind Kick Hold DMG217.60%233.92%250.24%272%288.32%304.64%326.40%348.16%369.92%391.68%413.44%435.20%462.40%489.60%516.80%
Fuufuu Windwheel Elemental DMG16.80%18.06%19.32%21%22.26%23.52%25.20%26.88%28.56%30.24%31.92%33.60%35.70%37.80%39.90%
Fuufuu Whirlwind Kick Elemental DMG76.16%81.87%87.58%95.20%100.91%106.62%114.24%121.86%129.47%137.09%144.70%152.32%161.84%171.36%180.88%
Max Duration (Hold)10s10s10s10s10s10s10s10s10s10s10s10s10s10s10s
CD6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s6 to 11s

Elemental Burst

Yoohoo Art: Mujina Flurry
"People who don't know the first thing about ninjutsu love to watch Sayu show off this skill, and some have tried to learn it from her. But Sayu just wants to sleep and not be disturbed."

The other super special technique of the Yoohoo Ninja Arts!

It summons a pair of helping hands for Sayu.
Deals Anemo DMG to nearby opponents and heals all nearby party members. The amount of HP restored is based on Sayu’s ATK. This skill then summons a Muji-Muji Daruma.
Muji-Muji Daruma: At specific intervals, the Daruma will take one of several actions based on the situation around it:

  • If the HP of nearby characters is above 70%, it will attack a nearby opponent, dealing Anemo DMG.
  • If there are active characters with 70% or less HP nearby, it will heal the active character with the lowest percentage HP left.

If there are no opponents nearby, it will heal active characters nearby even if they have 70% HP or more.

 Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
Skill Activation DMG116.80%125.56%134.32%146%154.76%163.52%175.20%186.88%198.56%210.24%221.92%233.60%248.20%262.80%277.40%
Skill Activation Healing92.16% ATK
+
577
99.07% ATK
+
635
105.98% ATK
+
698
115.2% ATK
+
765
122.11% ATK
+
837
129.02% ATK
+
914
138.24% ATK
+
996
147.46% ATK
+
1083
156.67% ATK
+
1174
165.89% ATK
+
1270
175.1% ATK
+
1371
184.32% ATK
+
1477
195.84% ATK
+
1588
207.36% ATK
+
1703
218.88% ATK
+
1824
Muji-Muji Daruma DMG52%55.90%59.80%65%68.90%72.80%78%83.20%88.40%93.60%98.80%104%110.50%117%123.50%
Muji-Muji Daruma Healing79.87% ATK
+
500
85.86% ATK
+
550
91.85% ATK
+
605
99.84% ATK
+
663
105.83% ATK
+
726
111.82% ATK
+
792
119.81% ATK
+
863
127.8% ATK
+
938
135.78% ATK
+
1017
143.77% ATK
+
1101
151.76% ATK
+
1188
159.74% ATK
+
1280
169.73% ATK
+
1376
179.71% ATK
+
1476
189.7% ATK
+
1580
Duration12s12s12s12s12s12s12s12s12s12s12s12s12s12s12s
CD20s20s20s20s20s20s20s20s20s20s20s20s20s20s20s
Energy Cost808080808080808080808080808080
Ascension 1 - Someone More Capable

When Sayu triggers a Swirl reaction while active, she heals all your characters and nearby allies for 300 HP. She will also heal an additional 1.2 HP for every point of Elemental Mastery she has.
This effect can be triggered once every 2s.

Ascension 4 - No Work Today!

The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry gains the following effects:

  • When healing a character, it will also heal characters near that healed character for 20% the amount of HP.
  • Increases the AoE of its attack against opponents.
Passive - Yoohoo Art: Silencer's Secret

When Sayu is in the party, your characters will not startle Crystalflies and certain other animals when getting near them.
Check the “Other” sub-category of the “Living Beings / Wildlife” section in the Archive for creatures this skill works on.

Talent Level-Up

Talent Level Materials
2
x3 x6 x12500
3
x2 x3 x17500
4
x4 x4 x25000
5
x6 x6 x30000
6
x9 x9 x37500
7
x4 x4 x1 x120000
8
x6 x6 x1 x260000
9
x12 x9 x2 x450000
10
x16 x12 x2 x1 x700000

Constellations

Constellation 1

Multi-Task no Jutsu

The Muji-Muji Daruma created by Yoohoo Art: Mujina Flurry will ignore HP limits and can simultaneously attack nearby opponents and heal characters.

Constellation 4

Skiving: New and Improved

Sayu recovers 1.2 Energy when she triggers a Swirl reaction. This effect occurs once every 2s.

Constellation 2

Egress Prep
Yoohoo Art: Fuuin Dash gains the following effects: DMG of Fuufuu Whirlwind Kick in Tapping (mobile)/Press (PC & PlayStation) Mode increased by 3.3%. Every 0.5s in the Fuufuu Windwheel state will increase the DMG of this Fuufuu Whirlwind Kick by 3.3%. The maximum DMG increase possible through this method is 66%.

Constellation 5

Speed Comes First

Increases the Level of Yoohoo Art: Fuuin Dash by 3. Maximum upgrade level is 15.

Constellation 3

Eh, the Bunshin Can Handle It

Increases the Level of Yoohoo Art: Mujina Flurry by 3. Maximum upgrade level is 15.

Constellation 6

Sleep O'Clock
The Muji-Muji Daruma created by Sayu's Yoohoo Art: Mujina Flurry will now also benefit from her Elemental Mastery. Each point of Sayu's Elemental Mastery will produce the following effects: Increases the damage dealt by the Muji-Muji Daruma's attacks by 0.2% ATK. A maximum of 400% ATK can be gained via this method. Increases the HP restored by the Muji-Muji Daruma by 3. A maximum of 6,000 additional HP can be restored in this manner.

Builds/Guides

Sources

0

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